Identifying and grouping mobile devices into performance tiers, based on realistic thresholds, is a long-standing challenge to game developers.
GameBench’s Studio SDK – our recently released embedded performance monitoring solution – has revolutionised the effectiveness and efficiency of game performance management.
In this webinar, building on our earlier very popular session on Game Performance Automation, we explore how up-to-the-minute developments in both the SDK and our web dashboard now enable:
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